( open) la pista è come uno specchio d’argento
Who: OTA parties interested in the Remove the Obstacles! job, with the added bonus of collecting the frozen-to-the-canal toys and donating them to the orphanage for bonus cookies and affection points from the orphans!
When: Before the start of the Flower Festival.
Where: Anywhere in Caissa!
What: Several Heroes take up Stuart's request of taking care of freeing frozen toys from the canals and repairing ice where they can.
Rating: None, will update as becomes necessary.

The canals are used by citizens looking to shave time off their travel through the city during the winter season, skating on anything but thin ice. The troublemakers salting patches of the smoothed ice has turned it into a hazardous endeavor, made all the worse when wooden toys have been frozen to the ice. Of the Heroes who've stepped up to help take care of this clean-up (or perhaps even catch a culprit in action, despite the guard saying they had a plan in place for the very thing) were finding themselves facing a variety of challenges, up to and including...
One: getting out on the ice. The salted patches aren't too slick, but the rest gets slippery, and those who might be borrowing ice skates to speed up their travel times from trouble spot to trouble spot might be facing the biggest challenge yet. Learning how to ice skate! Or walking out, or giving up and sliding on one's rear end to reach the trouble spots. Whatever works! If people are judging you, well, they're probably no one worth listening to anyway, right?
Two: communication over radios is a dream and a wish, but Heroes do have Carriers, and Carriers do have audio capabilities. Trying to coordinate with fellow Heroes over Carrier-audio is more of a challenge than it may seem, especially with so many new to the idea! (And not all Carriers being willing to cooperate...)
Three: there are places where the salt has thinned the ice too much to support added weight... be careful, Heroes, lest you fall right in! Though if you do fall in, can you swim? Or fight off the shock of potential hypothermia? Oh dear, where are the blankets? Victims of thin ice may need to get wrapped up and brought indoors as soon as possible. Heat 'em up! We don't want our Heroes losing fingers or toes!
Four: though once the wooden toys are found, prying them off the ice is a challenge in and of itself. For those Heroes already tapping in to the Pawn rank's limited magical abilities, matchstick level fires can be effectively used... at a cost. Patience and perseverance are key to this method of toy removal, as will purifying and replenishing one's mana. Toriel will insist that everyone should try and salvage both the toy and ice for the sake of donating these toys to the orphanage along the way. Then again, one might try using brute force to pry the toys free... or see about convincing one of the residents who lives near the canals to allow them to borrow pots of hot water to extract toys that way!
Five: all work and no play leaves people grumpy and gives people aches and pains, which means that breaks are a must have, even for the heroes! If that means earnestly learning how to skate, picking impromptu snowball fights, or volunteering to haul a load of salvaged toys to the orphanage for a cookie break is up to each individual. This may not be their city, but wandering the canals, at least they're bound to get to know the layout of Caissa a little better than before!
When: Before the start of the Flower Festival.
Where: Anywhere in Caissa!
What: Several Heroes take up Stuart's request of taking care of freeing frozen toys from the canals and repairing ice where they can.
Rating: None, will update as becomes necessary.

The canals are used by citizens looking to shave time off their travel through the city during the winter season, skating on anything but thin ice. The troublemakers salting patches of the smoothed ice has turned it into a hazardous endeavor, made all the worse when wooden toys have been frozen to the ice. Of the Heroes who've stepped up to help take care of this clean-up (or perhaps even catch a culprit in action, despite the guard saying they had a plan in place for the very thing) were finding themselves facing a variety of challenges, up to and including...
One: getting out on the ice. The salted patches aren't too slick, but the rest gets slippery, and those who might be borrowing ice skates to speed up their travel times from trouble spot to trouble spot might be facing the biggest challenge yet. Learning how to ice skate! Or walking out, or giving up and sliding on one's rear end to reach the trouble spots. Whatever works! If people are judging you, well, they're probably no one worth listening to anyway, right?
Two: communication over radios is a dream and a wish, but Heroes do have Carriers, and Carriers do have audio capabilities. Trying to coordinate with fellow Heroes over Carrier-audio is more of a challenge than it may seem, especially with so many new to the idea! (And not all Carriers being willing to cooperate...)
Three: there are places where the salt has thinned the ice too much to support added weight... be careful, Heroes, lest you fall right in! Though if you do fall in, can you swim? Or fight off the shock of potential hypothermia? Oh dear, where are the blankets? Victims of thin ice may need to get wrapped up and brought indoors as soon as possible. Heat 'em up! We don't want our Heroes losing fingers or toes!
Four: though once the wooden toys are found, prying them off the ice is a challenge in and of itself. For those Heroes already tapping in to the Pawn rank's limited magical abilities, matchstick level fires can be effectively used... at a cost. Patience and perseverance are key to this method of toy removal, as will purifying and replenishing one's mana. Toriel will insist that everyone should try and salvage both the toy and ice for the sake of donating these toys to the orphanage along the way. Then again, one might try using brute force to pry the toys free... or see about convincing one of the residents who lives near the canals to allow them to borrow pots of hot water to extract toys that way!
Five: all work and no play leaves people grumpy and gives people aches and pains, which means that breaks are a must have, even for the heroes! If that means earnestly learning how to skate, picking impromptu snowball fights, or volunteering to haul a load of salvaged toys to the orphanage for a cookie break is up to each individual. This may not be their city, but wandering the canals, at least they're bound to get to know the layout of Caissa a little better than before!
no subject
[ But Toriel seems amused at her own comment, knowing that it takes towels and time (though if one did want to use a hairdryer, sure, why not?). ]
I am glad it did not need to come to that. Is Yatagarasu your —
[ AD runs up behind her and headbutts the back of her knees, trying to shove his head through to look between her calves up at Tamamo. Toriel flails her arms out to the side, looking down with a glare at the all too happy canine carrier who has arrived on scene. ]
— Carrier?
no subject
Yes, he is. Unfortunately. [She looks down at the thin ice underneath them. Weeps... it's time to be careful.] While birds have a, well, bird's eye view of the lake, I wanted him to look out for any colorful toys under the ice. Unfortunately, I suppose he went for one you were already going for.
But, let's continue with our job! [She smiles, even while looking nervously at the dog. DON'T TACKLE HER, OR ELSE.] Perhaps your pet-- er, Carrier, could sniff out more toys!
[Tamamo tentatively gives AD the toy train to sniff at. DONT BITE IT.]
no subject
He just wanted to play. ]
I am sure if he did, he would lead us on a merry goose chase in the process. We both have lively Carriers, have we not? Perhaps coming to an understanding with them is part of our challenge to keep us grounded in this new place.
[ She looks doubtful. Very, very doubtful that this is the case. ]
no subject
Yatagarasu squawks. She shoves him off her shoulder before he can make a grab for it either.] Well, go fly, yatagarasu! You've been bestowed a divine title for that reason! Go and caw whenever you see a toy! Don't grab it, just caw!
[Flapping frantically, the bird takes off into the air. After a while, as it flaps around aimlessly, it descends some ten meters away with a caw.] There, that works! I'm so glad we've found a solution.
[There's no guarantee he might've found a toy, though... he probably cawed at anything out of place, like a frozen boot, or maybe a dead fish in the ice or something.]
no subject
Yes! If he is able to find them faster than we will searching on our own, this will go by much more quickly.
[ Depending on what he's found. It's a blessing all the toys have been small up to this point. ]
I finished with the last toy I was working on... would you mind if I accompany you to the next? Then perhaps I might work on extracting it while Yatagarasu continues on to find another?
[ It's entirely going to be a boot. Just a boot, stuck in the ice. Probably even by accident... nearby, also a sock stuck in the ice. One troublemaker making more trouble for themselves than for others! ]
no subject
Oh, I do wish I'd learnt how to ice skate, that would make going around all the more easier... but, look! My Carrier actually managed to spot one.
[She bends her knees, trying to pry it out. The ice nearby is thinner, so as she pulls, the ice cracks. Wow, this would turn into a horrible situation if AD slammed into her and send her face-first into cracking ice...]
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[ Toriel asks, walking closer as AD dashes right past her, skidding out and crashing into Tamamo with a startled yelp...! ]
no subject
Well, Tamamo slams forward, fingers still clutched onto the toy. The fall gives enough force to crack the ice, and she flings the toy out of the lake into the snow nearby with the momentum. Woohoo!
Except, before she can recover, the rest of the lake is cracking around them. She goes in head-first, and in confusion, struggles against the ice, breaking it even more.
YOU MIGHT WANT TO RUN... or try to save her. Your choice.]
no subject
Her Carrier likewise tries to scrabble past them both, tail wagging furiously. IS IT STRAIGHT INTO THE ICY WATERS WITH THEM BOTH... or do they achieve some measure of salvation?!
Find out next time on: We Don't Have Blow-dryers For All This Fur! ]
no subject
Except-- not, because by some twist of fate, Toriel's manages to pull Tamamo out of the water. As she spits out the ice-cold liquid, she gasps for air, managing to squirm herself away from the ice-hole and even grabbing AD's tail to keep him there.]
That...! That was too close! We--
[Crrrrack.
The ice beneath them make a very worrying sound, and Tamamo's face grows even paler.]
Run! Now!
[MAYBE CARRY TAMAMO IN YOUR ARMS IF YOU CAN SINCE SHE HASNT GOTTEN UP YET]
no subject
Easy enough to then look down at Tamamo in her arms and say what's become sadly apparent: ]
You are very impressive at breaking the ice!
[ HAHAHAhahasdjhas no, Toriel, no. She smiles, looking back to the ice and feeling her own brand of determined. ]
Are you much gifted in the matter of making it as well?