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BOARDMASTER ([personal profile] boardmaster) wrote in [community profile] pawnstorm2016-04-09 04:30 am

intro ♚ april

WELCOME TO GRAUPERA



We’ve all had those dreams: you wake up on a table, to blurry, ominous images and the certainty that you are absolutely buck-naked in a room full of strangers. This is not quite it.

Instead, you come awake to the sun on your face. The soft burble of water nearby. The hustle and bustle of a busy street and the faint, fortifying smell of bread. You open your eyes and there’s no one there at your bedside, but there is what appears to be the end of the world happening just beyond your window.

There’s a crack in the world across the sky, the “sun” is the totally unnatural light spilling from that crack straight into your eyes, and someone’s left a neatly pressed and folded uniform at the foot of the bed that isn’t yours. Somewhere in the room, there’s a strange clatter like beads, the click of claws on the floor.

Something’s in here with you.

Also, you are naked.

ONE CAPABLANCA & AIRY
As much as Blanc’s capital welcomes its Heroes, new arrivals such as yourself won’t have much time to settle. Get dressed and pick up your weapon and Carrier, because sometime in the afternoon, all floor nannies and Carriers will broadcast an announcement by Commander Lisbrand. She delivers a brief greeting to their new members, but gets straight to the point: they will be headed for Capablanca and the open sea beyond, in order to restore the fortress of Graupera for battle with Noir looming on the horizon. All new Heroes are expected to report to the Airy at the Caissa aeroport on the 8th along with their seniors.

On the morning of the 11th, Airy alights on Graupera, an island about two hours away from Capablanca by ferry. From here, you can either help the navy with Graupera repairs or assist in Verdoni’s investigations and head for Capablanca proper. Heroes will be staying in the (in)famous Hotel Caruana: they say you can check in anytime you like, but you can never truly leave. Nobody will quite meet your eyes or tell you what it means.

Wherever you are, the Airy will remain parked at Graupera.

TWO GRAUPERA, CAPABLANCA SEA FORT
What was once a heavily fortified island rests a ways off the coast of Capablanca; it looks a little too much like one of the thunderclouds slowly swarming on the horizon. Graupera has seen many battles and withstood the ebb and flow of wars. Formerly the city’s first line of defense until it was abandoned after the Reclamation, its dilapidated condition is the current bane of the Blanc navy. Blanc needs to bring it back to its former glory before it can face a single warship, much less Noir’s fleet of magical cannons. Blanc’s government has no doubt Heroes will do a fine job at returning the fortress to its former glory!

A ♙ The great stone and iron wall facing the wide open ocean has seen better days and is full of holes overgrown with stubborn clinging vines; cannonballs used a lifetime ago litter the grounds. The vines are extremely thick and may tangle the careless beyond hope of escape, not to mention filled with a pungent sap that will seep into your clothes and hair for days. It makes a great adhesive, though? Conveniently, parts of the wall are strewn across the floor, so at least some of the cannon holes can be repaired with enough improvisation, desperation and a bit of spit. The rest need new material provided by our helpful Heroes in Option C. Furthermore, the lingering damage from a previous attack and old age have turned the floorboards weak and unstable. The wood creaks ominously beneath the mass of even a single average-sized person, so watch your step.

B ♟ You might want to get your weapon before you descend into the dank depths beneath the castle. Once you make it down the steep, slippery stairs, you’ll be meeting the gigantic, hostile rats that infest the castle cellar from top to bottom. It looks like magical residue from long-ago battles has seeped into both the foundation and its inhabitants. The cellars have become a huge warren filled with strange mana currents, and sometimes flooded with water. If you're going to start an extermination campaign, you may want to recall the magical residue: chopping off a rat’s head and limbs will barely slow it down. It will keep going for hours unless you either lop off all its limbs or pierce its heart.

If you manage to make it all the way up into the castle’s two intact towers (the other two are half-collapsed), the uppermost levels are utterly covered in bird crap. You’ll be encountering the kings of this castle: the unusually large, grey-feathered sea birds that have taken up residence here. Albatrosses, gulls, pelicans, even sand pipers: they all share nesting and pooping space here. The feathers of each bird seem to have taken on stone-like properties not unlike the castle’s walls. They’re extremely ferocious and protective of their nests, which are filled with all kinds of things: twigs, shiny things, coin money, Option C’s supplies, feathers of all kinds, and some completely ordinary tools that seem too small for human hands, and much older than anything else in the place save for the walls. If you look closely, you might be able to see a few baby rats scattered in amongst the eggs and the peeping chicks. They’re being fed, too.

You’re meant to be moving the birds out of the place, but you might have enough trouble just moving their offal.

C ♙ Don’t feel like dealing with pest control? No problem! Blanc will need materials for rebuilding and other supplies for the coming battle! Everyone knows how important it is for the fortress to remain standing, so Heroes will be provided with gadgets and weaponry that should make it difficult for enemies to penetrate the walls yet again. Word has spread that the Heroes are transporting valuable goods, though, so you might have to fend off the occasional hopeful man or annoying mouse (rat) who wishes to borrow much-needed material.

Of course, all this rebuilding will be for naught if you are not prepared to defend the stronghold! Ammunition such as cannonballs, bullets and arrows needs to be transported to Graupera en masse, pronto. Equally important essentials include first aid supplies and enough non-perishable food and water to last a small army (you) a month or two. You wouldn’t want to have to scavenge for rat meat.

No one knows just how long this battle is going to last.

THREE Training
It’s time for you landlubbers to learn how to swim! Commander Lisbrand won’t be tolerating any sinking stones on her task force. The upcoming battle will be fought on the sea so your instructor, one of Blanc’s many fine captains (when she isn’t intoxicated), will make every single individual who hesitates at the sight of the open ocean walk the plank. She’ll even give you a helpful kick if necessary! Once that’s over, she will show you how to steer a ship. However, wandering eyes that land anywhere on the inebriated captain’s assets will be swiftly and spectacularly dealt a large bottle of the harbor’s best swill right where it hurts.

Blanc has also provided training dummies dressed suspiciously like prominent figures of the Othellian underworld. Now might be a good time to branch out and learn about your affinities. Heroes who have recently been promoted in Rank might want to set some time aside for getting used to their new abilities, too. Power and responsibility come hand in hand, after all!

INFO Welcome!
Welcome to Crosscheck's April intro log! For any further questions, please see the FAQ or reach us at the Contact Us page. Have fun!
fadetoweiss: (❋ thorn-apple)

[personal profile] fadetoweiss 2016-04-16 12:27 am (UTC)(link)
[ Weissmann observes. It's not every day you get to see someone experience a 'surfboard' for the first time. ]

I suppose you'd have to ask! Though since we're here to patch everything up, I'm sure they'd let you have one for a reduced price, or something like that. [ He's new here, so he's making all sorts of guesses. ] But I can't imagine it would be too expensive.
armorial: (pic#10135380)

[personal profile] armorial 2016-04-16 03:44 am (UTC)(link)
[ She listens to his theories on the price. They are all reasonable--it also tells her that he's also new on board the ship, making her feel more at ease. She sits here, idly floating with the help of the board. ]

You may call me Saber. [ Kindness is always greeted with an introduction in her case. ] May I have your name?
fadetoweiss: (❋ thorn-apple)

[personal profile] fadetoweiss 2016-04-19 02:23 am (UTC)(link)
Ah, you can call me Alba, or Weissmann - I certainly respond to both! [ Technically true. They are both his names, after all. ]

Saber, is it? Well, it's a pleasure. [ Weissmann files the name away for later. Saber, like a sword. That's interesting. ] If names dictate your path, yours must certainly be suited for a place like this!
armorial: (pic#10133793)

[personal profile] armorial 2016-04-21 06:12 pm (UTC)(link)
Alba, then. [ It is the first name, so she's assuming he must prefer it more? She's starting to float away from the shallow end and she's trying to paddle back?! To no avail. ]

... Yes, I am no stranger to war. [ BUT THIS? She going to the deep end, but paddles using one hand as if it'll help her.. Send help. ]
fadetoweiss: (❋ mullein)

[personal profile] fadetoweiss 2016-04-22 12:35 pm (UTC)(link)
Oh! Oh, dear. My apologies, I didn't mean... [ He notices Saber is floating away and sort of walks after her...

Though after a moment, he uses his staff to hold the board in place, so she doesn't just float away.
]

Er, you need to use both hands, I believe. Paddling with one only...turns you in circles.
armorial: (pic#10133771)

[personal profile] armorial 2016-04-22 06:48 pm (UTC)(link)
Yes, of course. [ She knows using both hands is most efficient, but she doesn't feel safe... using both. While she is usually confident in her balance, it's a completely different story on water.

Hesitantly, she'll use both hands to paddle. Ever so slowly.
]

What were you meaning to say?
fadetoweiss: (❋ eglantine)

[personal profile] fadetoweiss 2016-04-23 02:01 am (UTC)(link)
Well, when people say they're used to war...I didn't want to bring up any bad memories. you see. [ Just like he'd said to Estelle, that one time. ] It really does scar many people.

[ Said like he hadn't started wars himself. Well, he did know, at the very least. He'd experienced it. ] Though I'm aware I get ahead of myself.

[ He beams, though, at Saber making progress. ] That's the way! If you spread out more of your weight on the board, you won't be as unbalanced! [ He's seen enough people using these things to know; it's not like he has to look far for examples on a seaside place like this. ]
armorial: (pic#10133889)

[personal profile] armorial 2016-04-24 05:36 am (UTC)(link)
Do not worry, Alba. [ There's nothing that will change what happened and she accepts that. While there are some lingering feelings about the topic, she's strong enough to hold the conversation. ] They are memories of the past.

... Do you mean lie on the board? Are you sure? [ She's not sure if she can do this, she hasn't seen it before! It also seems unsteady. ]