boardmaster: (Default)
BOARDMASTER ([personal profile] boardmaster) wrote in [community profile] pawnstorm2016-04-09 04:30 am

intro ♚ april

WELCOME TO GRAUPERA



We’ve all had those dreams: you wake up on a table, to blurry, ominous images and the certainty that you are absolutely buck-naked in a room full of strangers. This is not quite it.

Instead, you come awake to the sun on your face. The soft burble of water nearby. The hustle and bustle of a busy street and the faint, fortifying smell of bread. You open your eyes and there’s no one there at your bedside, but there is what appears to be the end of the world happening just beyond your window.

There’s a crack in the world across the sky, the “sun” is the totally unnatural light spilling from that crack straight into your eyes, and someone’s left a neatly pressed and folded uniform at the foot of the bed that isn’t yours. Somewhere in the room, there’s a strange clatter like beads, the click of claws on the floor.

Something’s in here with you.

Also, you are naked.

ONE CAPABLANCA & AIRY
As much as Blanc’s capital welcomes its Heroes, new arrivals such as yourself won’t have much time to settle. Get dressed and pick up your weapon and Carrier, because sometime in the afternoon, all floor nannies and Carriers will broadcast an announcement by Commander Lisbrand. She delivers a brief greeting to their new members, but gets straight to the point: they will be headed for Capablanca and the open sea beyond, in order to restore the fortress of Graupera for battle with Noir looming on the horizon. All new Heroes are expected to report to the Airy at the Caissa aeroport on the 8th along with their seniors.

On the morning of the 11th, Airy alights on Graupera, an island about two hours away from Capablanca by ferry. From here, you can either help the navy with Graupera repairs or assist in Verdoni’s investigations and head for Capablanca proper. Heroes will be staying in the (in)famous Hotel Caruana: they say you can check in anytime you like, but you can never truly leave. Nobody will quite meet your eyes or tell you what it means.

Wherever you are, the Airy will remain parked at Graupera.

TWO GRAUPERA, CAPABLANCA SEA FORT
What was once a heavily fortified island rests a ways off the coast of Capablanca; it looks a little too much like one of the thunderclouds slowly swarming on the horizon. Graupera has seen many battles and withstood the ebb and flow of wars. Formerly the city’s first line of defense until it was abandoned after the Reclamation, its dilapidated condition is the current bane of the Blanc navy. Blanc needs to bring it back to its former glory before it can face a single warship, much less Noir’s fleet of magical cannons. Blanc’s government has no doubt Heroes will do a fine job at returning the fortress to its former glory!

A ♙ The great stone and iron wall facing the wide open ocean has seen better days and is full of holes overgrown with stubborn clinging vines; cannonballs used a lifetime ago litter the grounds. The vines are extremely thick and may tangle the careless beyond hope of escape, not to mention filled with a pungent sap that will seep into your clothes and hair for days. It makes a great adhesive, though? Conveniently, parts of the wall are strewn across the floor, so at least some of the cannon holes can be repaired with enough improvisation, desperation and a bit of spit. The rest need new material provided by our helpful Heroes in Option C. Furthermore, the lingering damage from a previous attack and old age have turned the floorboards weak and unstable. The wood creaks ominously beneath the mass of even a single average-sized person, so watch your step.

B ♟ You might want to get your weapon before you descend into the dank depths beneath the castle. Once you make it down the steep, slippery stairs, you’ll be meeting the gigantic, hostile rats that infest the castle cellar from top to bottom. It looks like magical residue from long-ago battles has seeped into both the foundation and its inhabitants. The cellars have become a huge warren filled with strange mana currents, and sometimes flooded with water. If you're going to start an extermination campaign, you may want to recall the magical residue: chopping off a rat’s head and limbs will barely slow it down. It will keep going for hours unless you either lop off all its limbs or pierce its heart.

If you manage to make it all the way up into the castle’s two intact towers (the other two are half-collapsed), the uppermost levels are utterly covered in bird crap. You’ll be encountering the kings of this castle: the unusually large, grey-feathered sea birds that have taken up residence here. Albatrosses, gulls, pelicans, even sand pipers: they all share nesting and pooping space here. The feathers of each bird seem to have taken on stone-like properties not unlike the castle’s walls. They’re extremely ferocious and protective of their nests, which are filled with all kinds of things: twigs, shiny things, coin money, Option C’s supplies, feathers of all kinds, and some completely ordinary tools that seem too small for human hands, and much older than anything else in the place save for the walls. If you look closely, you might be able to see a few baby rats scattered in amongst the eggs and the peeping chicks. They’re being fed, too.

You’re meant to be moving the birds out of the place, but you might have enough trouble just moving their offal.

C ♙ Don’t feel like dealing with pest control? No problem! Blanc will need materials for rebuilding and other supplies for the coming battle! Everyone knows how important it is for the fortress to remain standing, so Heroes will be provided with gadgets and weaponry that should make it difficult for enemies to penetrate the walls yet again. Word has spread that the Heroes are transporting valuable goods, though, so you might have to fend off the occasional hopeful man or annoying mouse (rat) who wishes to borrow much-needed material.

Of course, all this rebuilding will be for naught if you are not prepared to defend the stronghold! Ammunition such as cannonballs, bullets and arrows needs to be transported to Graupera en masse, pronto. Equally important essentials include first aid supplies and enough non-perishable food and water to last a small army (you) a month or two. You wouldn’t want to have to scavenge for rat meat.

No one knows just how long this battle is going to last.

THREE Training
It’s time for you landlubbers to learn how to swim! Commander Lisbrand won’t be tolerating any sinking stones on her task force. The upcoming battle will be fought on the sea so your instructor, one of Blanc’s many fine captains (when she isn’t intoxicated), will make every single individual who hesitates at the sight of the open ocean walk the plank. She’ll even give you a helpful kick if necessary! Once that’s over, she will show you how to steer a ship. However, wandering eyes that land anywhere on the inebriated captain’s assets will be swiftly and spectacularly dealt a large bottle of the harbor’s best swill right where it hurts.

Blanc has also provided training dummies dressed suspiciously like prominent figures of the Othellian underworld. Now might be a good time to branch out and learn about your affinities. Heroes who have recently been promoted in Rank might want to set some time aside for getting used to their new abilities, too. Power and responsibility come hand in hand, after all!

INFO Welcome!
Welcome to Crosscheck's April intro log! For any further questions, please see the FAQ or reach us at the Contact Us page. Have fun!
sunderings: (all this and heaven too)

[personal profile] sunderings 2016-04-12 03:37 am (UTC)(link)
Perhaps I'll cast you into the sea myself, if you do not.

[ His laugh is light, the flourish of his wrist much too elegant as the hand which he once so freely offered gestures now to the open waters below, to the approximate point where his new-found companion might make a splash if only he were to make good upon his threat. And he could, of course, despite all appearances—his hair hinders him neither in battle nor in the sport of swimming, and for all that he is adorned with finery, he is far from delicate—but whether or not he will...!

Ah, that has yet to be decided.

Regardless of rising hackles ( ...Nora is, in this moment, quite cute...), Sion seems the perfect picture of ease, unfettered and unflappable: ]


More than that, you speak now to Sion Astal, Hero King of Roland Empire. [ Lack of practicality? Explained. ] What right have you to disobey?
houndumb: (046)

[personal profile] houndumb 2016-04-12 05:44 am (UTC)(link)
You could try, you--

[The retort is almost immediate, and frankly, the more unflappable Sion is the more hissy Nora gets -- he never does well with the excessively calm types, especially lately, with some deadpan worse-than-any-demon dictating his every move and making him question everything and... well, actually, that's in the past. But still.

What actually stops him up is that he has no idea what Sion actually is. He's gotten the vague idea that even the humans here aren't quite human (and doesn't that just sit so well with him), but those eyes...]

... Hmph. [The flowery introduction, though? That has him crossing his arms and puffing up, because boasting time is now.] Never heard of wherever that is! You're probably not a king here, either! So you better not disobey, 'cause you're talking to Cerberus, the greatest demon of 'em all!
Edited 2016-04-12 05:44 (UTC)
sunderings: (flirt hard flirt hard flirt hard)

[personal profile] sunderings 2016-04-12 03:12 pm (UTC)(link)
Not a King? [ —he echoes, eyes (quite literally!) alight with good humor. My, my, this stranger who's happened upon him grows only all the more endearing by the moment, professing that he is a demon, of all things...! But it could be true, could it not? In Sion's own realm there is but a single Demon who stood as a counterweight and completion for the Hero, but he has come to understand that the adventure which awaits them in Enprise is a verse comprised of many worlds and all those who had traversed them.

A Cerberus, is it...? ]


All the evidence of my station is before your very eyes. [ He motions, then, to the King's rank badge upon the lapel of his coat, beautifully, gracefully, and really, what is he, he seems too perfect, too ridiculously fanciful to be real: ] My rank.

[ Giving pause, he cards a hand through his hair, smiling with a shake of his head. ]

And my royal blood. [ A hum. ] Surely you should have noticed it by now, but my shine is different.

[ ..............wow did he really just say that?! ]

But perhaps you are right to keep your distance, I do devour demons, after all.

[ Spoilers: he isn't lying. ]
houndumb: (062)

[personal profile] houndumb 2016-04-13 08:28 am (UTC)(link)
Just 'cause you have some fancy jewelry or a little magic-- [and then he does an odd little move, covering up his red eye and squinting a little before shaking himself] --doesn't make you the King of me or anything. So quit that, it's hurting my eyes.

[Basically, Sion's theatrics get the most unimpressed audience in three worlds here, because Nora grew up around excessively and unrealistically perfect people (they were all sealing spells anyway), and then got himself thrown on the doorstep of one, so all he's looking for is the catch.

Which arrives, right on schedule. There's the briefest of hesitations when Sion airs his tendency to eat demons -- he knows nothing about the ancient races, after all, and doesn't that rankle, even here -- but ultimately Nora's lip curls into something that's probably too wild to be called a smirk.]

And there's nothin' that can devour Cerberus, so you can do your worst, but don't cry when you lose!

[We're not really sure what Sion would be losing at here.]
sunderings: (puppy?)

[personal profile] sunderings 2016-04-14 02:39 pm (UTC)(link)
[ Indigestion? Heartburn? These things are better lost out on, he's certain, for Nora does not seem the sort to go down easy, and would likely prove to be far too much of a nuisance until his power wholly assimilated with the Hero King's own. What's more, Sion is quite the picky eater (a man of refined taste through and through...!), refusing even to consume that which he'd been destined to because...

Well, that is neither here nor there, and Nora's smile is much too fierce, much too feral for Sion to possibly ignore. Really, it is as though his new-found companion is spoiling for a fight, making too-charming (and too-feckless) declarations which might have garnered a rise from someone else (a thug, or someone so ill-tempered), but not from Sion.

Sion who...! ]


Do not be so excited.

[ He bridges the distance between them, then, with a seamless step and an air of grace, the motion fluid when he lifts a hand only to settle it atop Nora's head, ruffling the fringe of the man's hair in a gesture so candid, so guileless in intent, that it will either make the self-proclaimed Cerberus feel years younger or simply see him riled all the more. There is also that pesky matter of mana exchange, the bonds of which form fast between them with a burst of magic and of warmth. ]

You are my comrade, and I do not make a habit of eating allies. [ That beautiful smile of his dips into the realm of wry. ] Though I would know what it was that you were looking for, just now.

[ Flouncing back a step, Sion mimics Nora's gesture with one of his own, covering an eye and effectively dampening its glow. ]

Is it something which only a Cerberus might perceive?
Edited (wooords) 2016-04-14 14:45 (UTC)
houndumb: (018)

1/2

[personal profile] houndumb 2016-04-17 08:49 am (UTC)(link)
[Try literally exploding from the inside. Nora (and Cerberus, but mostly Nora) really isn't the type to go down easy, in any sense, so it's just as well that nobody is trying to eat him around here. For now. Considering their generally annoying assignment and position in the world, though, it's probably temporary.

The more fool them.]

Hmph. I'm not excited, there's nothing exciting around here-- [This one's a blatant lie, and an easy one to see through; he's more jittery than a horse hopped up on caffeine, has been pacing like a large caged creature for most of the lesson; the only time he ever was still was when they set out on the ship, when he spent an unusual amount of time (for him) just staring out over the ship's side.]
houndumb: (080)

2/2

[personal profile] houndumb 2016-04-17 08:51 am (UTC)(link)
[But that's neither here nor there -- Sion's hair ruffle gets a low, indignant noise and Nora reaches to slap it away with what is probably a disproportionate amount of force.] What the hell're you doing! I'm not a dog, can everyone stop trying to pet me!!

I'm a Cerberus. [There's this odd little pause in the proceedings while he seems to be struggling with the answer.] I can see magic! Obviously.

[Or should be able to. Same diff.]
sunderings: (i am lost and led only by the stars)

[personal profile] sunderings 2016-04-21 12:20 am (UTC)(link)
[ That offending slap? It never lands, though its force certainly isn't wasted—aware of the build of motion, Sion is quick to loop his fingers about Nora's wrist, and by virtue of being precisely two inches taller (more, if one were to account for his strapping pair of heels!), he raises the Cerberus' hand high above his own head, using the leftover momentum of the slap to see...!

Nora twirled, spun neatly around, three-hundred-and-sixty degrees all. ]


Why focus upon that which you are unable to see— [ Unable to, for if Nora truly retained the ability, the Hero King is certain that even a demon would have recoiled from him. ] —when it might be keenly felt through touch?

[ If one boasted ability enough to read the signs, that is. And Nora, of course, feels like sulfurous plane rent apart by hunger, fissured with chaos and dark. Curious. ]

Truth be told, I do not know what a Cerberus is— [ His touch falls away, as quickly as it had surfaced, and if left unhindered, Sion will content himself to return to the rail of the ship. ] —no more than I know your name.
houndumb: (055)

[personal profile] houndumb 2016-05-02 05:38 am (UTC)(link)
[Why are you all so damn tall, is the fleeting thought that skims through Nora's mind in the moment where he's letting fly with his hand and bristling at Sion taking liberties with his person (person, okay); and then he's completely turned around, literally and figuratively -- Sion's sudden motion too fast and unexpected for him to even figure out what just happened for a long moment.

It doesn't particularly help that that's when Sion's mana comes flooding over, too, disorienting him further. It's a blaring torrent of light-dark-light-dark-light, alternating so fast and furious it leaves afterimages even though Nora shouldn't be able to see magic now; a little like the first time he ever rode the train. Which was the worst. But that's neither here nor there.]

What... the... [he doesn't recoil, not exactly, reaction completely delayed by the confusion of magic being feeling only and no longer sight] ... Let go!

[And even if Sion's already let go, Nora still springs back a couple of steps just in case, head lowered and teeth bared on a hiss of displeasure.]

I don't get the magic here-- [low, furious, surprisingly heartfelt before he finishes on a growl] --but I already told you what a Cerberus is. Are you deaf or what??