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BOARDMASTER ([personal profile] boardmaster) wrote in [community profile] pawnstorm2016-08-19 10:15 am

WAR ♞ MARCH ON CENTRAL WEST PLATEAU

MARCH ON CENTRAL WEST PLATEAU
20 AUGUST (GLADIA) 2016



The quiet, seemingly unremarkable town of Friedgood doesn't seem like a prime target for a Noir attack. Ask any outsider what a Friedgood local's favorite activity might be, and they’ll likely respond "I don't know, digging?" They're not wrong: Friedgood's primary industry comes from the excavation of precious stones and minerals in the nearby mountain ranges and volcanoes. Those who don't make their living from mining most likely still enjoy digging, as the town is a hot destination for archeologists from the school of Pigeonsblood looking to uncover the ancient secrets of Gammon.

More important than shiny rocks, however, is Friedgood's strategic location within the country, specifically the checkpoint known as Platform 42 and 5/8ths. It forms a stark contrast to the sleepy town it resides in. This bustling travel hub is known as the "Gateway to Gammon", and boasts fast transport to almost anywhere in the kingdom. Security is tight here, with grim-faced Gammon soldiers working around the clock to ensure that criminal activity doesn't stand a chance. Keep your contraband at home — an infraction will cost you heavy jail time. Friedgood is also the only town with a road providing access to Grantebrycge, Gammon's illustrious University town.

By conquering Friedgood, Noir hopes for universal access to all of Gammon.

On the 20th of Gladia, amidst strong winds and persistent thunderstorms, Heroes will arrive to the Central West Plateau. Even surrounded by tall mountain ranges and ominous volcanoes, its ancient wall is truly a daunting sight. A marvel even by modern construction standards, it was built over 300 years ago to defend against hostile nomadic tribes, and remains as strong and sturdy as the day it was built. It also provides an important environmental buffer to the people of Friedgood — the wall is resistant to lava.

Basic info on the war can be found here. All OOC questions about the event may be directed to the thread below.


ONE The War of Three Armies
It’s time to head to the battle, Hero. You may be walking, riding a mount - your own, or a borrowed spider or boar - or hitching a ride from someone else. It’s a miserable trek to the plateau, but at least you’re not alone. Once you arrive, Verdoni is there to greet you, accompanied by another Gammonian, the commander of this battle.

Pinta
[ so god damned salty about not being a naval tactician and assigned to ships ] Ah, yes, the vaunted Heroes I’ve heard so much about. The name is Pinta, ah... naval tactician to Gammon’s armed forces. Ask why and I’ll show you a bloody hell. Anyway, welcome to the Central West Plateau! During ancient times, the volcanoes were said to be a wall of flame that protected Gammon. But if that stopped the Othellians, I suppose I wouldn’t be here, ahaha! Now, with them dormant, we must instead rely upon our steel and our wall. It’s strong enough to protect Gammon even if every volcano in the area were to erupt all at once! At least that’s what the locals say. They didn’t sound too dodgy, but... moving on!

If you have any questions, our men will be glad to explain; show you how the cannons work, where the traps are and whatnot. Again, this really isn’t my expertise—oh! Our wizards have been creative as of late. We’ve these wind platforms that will fling those Noirs up, up, up! Into the air! Try not to get caught in them, yeah?

Our navy will take care of our seas. They’re an outstanding lot, they are. All we need to do is focus! Gammon shall not sink here!

You’ll then be handed a magical bracelet. The miners use it protect them from toxic air, so this is a precaution; should you need it, it should last for the duration of the battle. Now all you have to do is wait and prepare for the battle. Acquaint yourself with the battleground: explore the Defense Wall and see what traps there are. It may give you some ideas of your own. There are also war cannons aligned on the top wall and within its interior. Otherwise, check your supplies or rest and collect yourself for what will come. Your mount may also want attention.


TWO Fellowship of the Bling
Initially cloaked by thick fumes of sulfur, ozone and the dreary overcast of the storm, the Noir battalion finally arrives. Their general, Spicy Spice, steps, nay, struts forward.

Why is it that every time I come around, that Cochrane Bridge wants to go down? [ ADJUSTS HER WORLD CUP BRA ] They can’t keep that wall up forever.
Let’s make this a quick one, so we can get out of this smelly rain! [ gets ready to fire her gun in the air when she remembers something ] And don’t forget, target their puny pathetic healers, first. [ raises gun high above her head, signaling for the attack with a BANG! ]

On her cue, the Noir Vanguard rushes forward with a fearsome war cry, followed soon after by the Rearguard.

ENEMY ♟ Mounted Noir Soldier
Weak against
None
Strong against
Fire
Immune to
None
These soldiers gallop onto the battlefield with their imposing GOLDHORN GOAT mounts. These are bigger and stronger than the average goat, and their golden horns tend to ABSORB SPELLS directed at their riders. Some spells in a soldier’s arsenal:
  • GRISTRELKI sets fire to the rain — literally. It converts the rain in the sky into a barrage of fireballs. Pray your umbrella’s fireproof!
  • With the PLAMEVODA spell, they can turn hot water (i.e. those from geysers) into bubbling hot lava. When combined with a strong cooling spell, the spell can trap you in rock… That is, if the lava doesn’t kill you first!
  • DVIZHE SMERTI is a dangerous spell that paralyzes its target, rendering them unable to even speak or blink. This can be cured with mana exchange. Hurry before Noir strikes with a rain of fire!Of course, the soldiers are capable of HEALING SPELLS to assist their injured allies and mounts.
The VANGUARD is lead by an impressive wall of massive shield units, armed with various melee weapons: swords, maces, and daunting battle axes. Herd them into the traps around the battlefield to render them immobile!

The REARGUARD, armed with bows and arrows, will try to overwhelm the HEROIC VANGUARD. HEROIC DEFENSE back them up with long-ranged attacks and the cannons! If they get close enough to the wall, the Rearguard will relentlessly attack the Defense!

Both units are under strict orders to prioritize an attack on the HEROIC SUPPORT. If they see any Hero or Gammonian soldiers helping each other or performing rescues on the battlefield, they will give chase IMMEDIATELY.

DROPS: Shield with Noir Emblem, Flame Staff, Assorted Non-Magical Weapons, Golden Goat Horns, Lava Lamp
In the heat of battle, you will feel the ground beneath you shake and tremble. In a turn of events neither side could have predicted, a dormant volcano in the distance erupts, raining down fire and scorched earth on the area. More alarming, however, is how the resulting earthquake sets off powerful, white-hot geysers on the battlefield. Stay alert! To make matters worse, the approaching lava makes Noir’s fire spells even more deadly, and Noir shows no signs of letting up on their assault.

Spicy Spice
You think a little bad weather is going to stop us? Don't make me laugh. [ laughs anyway, then falls into a coughing fit ] Urghh, damn these fumes — Oh whatever, Send in the riders!

THREE The Desolation of Noir
Undeterred by the eruptions, the geysers, or the bad weather, they’ve called in their aerial units, fierce griffon riders who’re trying to fly over the wall and into Friedgood. Don’t let them pass! Make use of your resources and shoot them down: Heroes with long ranged weapons or magic will find their skills useful here. Learned how to fire a cannon? Now’s your chance! If not, protect your allies, Hero and Gammonian, as they line up their shots.

ENEMY ♟ Noir Griffon Rider
Weak against
None
Strong against
Fire, Lightning
Immune to
Wind
For the first time, Heroes will witness firsthand how Noir’s legendary griffon riders—often called masters of the skies—live up to their name. A griffon’s powerful wings not only lets them soar at great heights; they can whip up terrifying BEAMS OF LIGHTNING.

Griffon riders are armed with JAVELINS which they can also throw and cast the same spells as their counterparts on land. However, they share a closer bond with their griffon mounts. Upon losing their master, the griffons will go BERSERK and proceed to kill everything in sight.

If a Hero gets caught in a griffon’s talons, the creature will drop them into their boiling demise at either a GEYSER or VOLCANO.

DROPS: Mount Treats, Riding Gloves, Noir Lance, Harness, Griffon Feathers, Griffon Talon

The lava is fast approaching and Noir can no longer take the heat. The griffon riders are maintaining their assault, but the rest of their army is falling back to escape. Time for you to retreat too before Gammonian soldiers seal the wall and you’re trapped on the plateau side. Fried Heroes ain’t Fried Good.
  • Defense, continue shooting at any enemy target in range! Be attentive and aid your allies as they retreat back to the wall. Do not fear, you have the advantage.
  • Vanguard, fall back! Watch the skies for any griffon riders on the way to the wall. Once you arrive, take down enemies who try to breach. Letting even one enemy pass could spell disaster.
  • Support, grab the wounded and check the wall’s condition! Any damages should be repaired immediately to prevent the lava from entering Friedgood.

FOUR There and Back Again
The wall closes, sealing the lava and ending the battle. Hopefully no one got left behind.

Spicy Spice
Now I'm wishing that I didn't wear these shoes (I hate heels). Better get up out my face! [ trips on her way out ] Oh shit!
Catch your breath, Hero. You won. First, check up on everyone and heal your wounds. If you borrowed a mount you might want to take the time to say farewell, since the trip back to Friedgood means you’ll be parting soon.

The people of Friedgood are grateful. They know what would have happened if you lost. There’s no time for fancy parties. They’re pulling out whatever they can find for a makeshift street party right then and there.

You can find bowls of Splotched Richard - a dessert pudding - and Bangers and Mash. If you’re in the mood for something strong you can get pints of Guileless or Pale Noir, maybe a Lasker Train Bomb if you can find someone who’s willing to mix it. Or perhaps you fancy a CreamAle, the favored drink of Grantebrycge.

You’re welcome to stay out and party as long as you like - the party is for you, after all! In fact, the people will respect you more if you get drunk and pass out on the side of the street. But for Heroes who’re tired from the war, you’re always welcome to stagger into the Bollox Inn for a room, free of charge.
fuhrinkaed: (remember when i only had one sad smile?)

[personal profile] fuhrinkaed 2016-08-22 11:01 pm (UTC)(link)
[It occurs to Ed that it would be really, really easy for him to just cast Stalkopye a couple times and basically staple her to the bed. But the easy way is usually the bad way and he can't take out his frustration on anyone, that'd just be rude.]

[Still, there's a chink in his usually unflappable nature, clearly flapped as he gives her another tiny, slightly forced smile.]

If doing what you're meant to do involves tearing yourself apart... [Does he really have any right to say it's wrong? No. Not really. Not when he thinks about his sister, or how she looked when she died, or how it felt to kill her.]

[...]

Even light itself can't fly too close to the sun without risking getting burned. [So instead, it's a clumsy analogy that he manages to force out.] If you want to be reckless, then at least be smarter about it.

[personal profile] rememberher 2016-08-23 07:07 am (UTC)(link)
[ It would probably be good for the both of them if they did. It would keep her there, and be a hell of a catharsis for him.

"If you want to be reckless, then at least be smarter about it."

Oh Ed, if she was just a bit more aware, she would laugh at that statement. You of all people have no right to lecture her on recklessness. So instead, she gives him a hard look, seeming almost betrayed at how he could still find a way to smile, to be chipper. ]


You're soft.

[ She thought it before. All but said it to him, in fact. But now, it was out in the open, her voice almost cruel, biting. ]

Someone like you wouldn't understand. Shouldn't understand. Couldn't.

[ The greatest honor, to serve crown and country.

The greatest honor. ]


fuhrinkaed: (Sorry but I broke my smile)

[personal profile] fuhrinkaed 2016-08-23 05:49 pm (UTC)(link)
And yet, here we are. [The quiet, sad smile continues. He won't let his sadness show on his face. He can't. It's better if people think whatever they like, it's easier to get along with people if you don't argue. Arguing just causes conflict. It hurts others, and makes them angry. But still... They're friends. And friends have to trade punches sometime, right? So... It's fine, if it's for a really good reason. But is this a good reason? Or is it just going to hurt things and--]

[He's hesitating, of course he's hesitating--he's not sure what's right and what's correct. Maybe there isn't a correct. Then he'll do what must be done.]

I understand duty and purpose a lot better than you give me credit for. [He sounds vaguely insulted.] But fine. I'm soft, and I don't like making people upset, and I really try to avoid arguing with people because it's r-really not worth it in the end. Then please, think.

This soft person who doesn't like upsetting anyone is risking making you mad because it's that important that you get a good rest. Respect that.
Edited 2016-08-23 18:36 (UTC)

[personal profile] rememberher 2016-08-24 05:57 am (UTC)(link)
[ They had a conversation before, during the aftermath of Dasvidaniya. The ghosts of that operation still haunted her, her first failure. And it wasn't just the lives lost, but the reactions afterward. The complete lack of acknowledgement from the upperclass, the defacement of public monuments in protest of the Heroes' very existence. She realized then that he was soft, that they were on two entirely different planes of existence.

That was when she decided that it might be best, for his own good, to remind herself that it was best to keep people (especially those easily hurt) at arm's length. She could protect them better that way, keep them safe without having to worry about it becoming personal. They could be friends, but...

They were Heroes. They fought under the same flag. And that was it. Anything else would become too painful, and she may not be able to act as she needed to keep him safe.

To say he understood duty and purpose... he really had no idea. He was a scholar. A mage like her, but a scholar. His world was so different, but there were some things that she could just tell. He didn't know. He couldn't know. The greatest honor was to fight for crown and country. Someone like him... he could never understand such a thing.

So Ed, please, if you valued their friendship as it was now, back down.

(Don't you understand that she did this to keep you safe? To keep people like you safe? Please, try to understand...)

Silence. She sat there in silence, a frown painted deeply on her face, creasing her brow and catching in her eyes. ]
Edited 2016-08-24 05:57 (UTC)
fuhrinkaed: (remember when i only had one sad smile?)

[personal profile] fuhrinkaed 2016-08-24 11:41 pm (UTC)(link)
[Unfortunately, Ed is a person who very rarely makes up his mind, but once it's made up... it's made up. He's bad at backing down, especially when he feels what he's doing is important--and keeping a friend from running herself ragged is definitely on the list.]

[He sees her frown--it upsets him a little, as he wants to be get along with everyone. Still... this is more important. She'll thank him later.]

[Or she'll hate him for it. Either way is fine. Yeah... it's fine.]

[It's fine.]

...Frowning at me won't change my mind, Lux. Your body needs rest. You could possibly keep going on sheer grit for a while, but you need rest.

[personal profile] rememberher 2016-08-26 12:24 pm (UTC)(link)
[ And it was that moment that she realized: He wasn't going to leave until she did exactly what he wanted, was she? That frustrating realization that made her nearly grind her teeth in frustration, punctuated with that almost sickeningly sweet smile of his.

One that she knew herself. Not one that was patient, but, rather, one that was used when nearly all patience was lost. That said that he believed that he was doing what was best for her, and that regardless of how mad she was at him (and oh, she was livid), he wouldn't stop smiling, and he wouldn't stop pressing.

Because he felt like he knew what was best for her.

Lux gripped the sheet with one hand. She lost, hadn't she?

(Ugh.) ]


...Fine.

[ If it would make him stop smiling at her like that, make her skin stop crawling over the whole thing, then fine, she would acquiesce. Even if she hated it with every fiber of her being. ]

I'll rest.
fuhrinkaed: (W-well...)

[personal profile] fuhrinkaed 2016-08-26 09:26 pm (UTC)(link)
[He exhales with a note of relief, the smile on his face turning more sheepish than it was a few seconds ago. With the moment of adrenaline over with, he's right back to his natural state of carefree fluff and optimism.]

Th-thanks. I promise you won't regret it... It's just until your body recovers fully. Okay?

[He's sure that'll be super fast. Really, REALLY sure of it, even! That means that clearly it will be true. Right? Right.]