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BOARDMASTER ([personal profile] boardmaster) wrote in [community profile] pawnstorm2016-05-20 03:32 am

DUNGEON ♛ GISELA TOWERS

GISELA TOWERS
20 MAY (VALLARIA) 2016



High in the skies, the howling winds tangled around the Gisela Towers make it difficult to hear anything. The monolithic structures believed to exist only in legend or harpy memories loom over you. The thick ropes of ivy crawling up the length of each tower is the only sign of life. Every now and then, shadow seems to pass overhead. It might just be a trick of the light.

Instead of the usual suspects, another familiar face comes forward to greet our Heroes: the devil-may-care Lei, captain and commander supreme of the Airy.

Lei
Nervous that your commanders ain’t here? Don’t worry, you’re in good hands. So! Here we are at this… thing. Something something tragic romantic tale about a dragon and a phoenix. Anyway, it’s stupid and you don’t gotta know. Ask one of your commanders later or bribe me with a drink.

Now for something more important—

[ the winds roars loudly, muting lei’s voice. but heroes can watch his hand gestures and actions as he teaches them how to use the grappling hook: aim and shoot the gun. maybe twirl it with a fancy flourish first ]

—did you get that? All right, good! I don’t have enough hooks, so you’re gonna have to share. And take good care of them, I want them back! Now get in there and clear it ASAP! I ain’t got all day to fly you all back home!

Basic info on the dungeon can be found here. Dungeon mechanics can be found here. All OOC questions about the event may be directed to the thread below.


ONE
One does not simply walk into the Gisela Towers. The only way in is up the long and weathered staircase that wraps around the structure. However, the thing is riddled with missing steps, weak stones and slippery condensation from the cloud cover, so you’re going to need a little help. Should you attempt to climb the stairs, they will crumble beneath your feet at best and bury you beneath their rubble at worst.

This is where Lei’s newfangled(?) contraptions will come in handy! The pockmarks and small ledges created by weathering in the first tower’s structure could prove useful. There are, of course, a limited number of grappling hooks available, so you’ll have to partner up if you want your party to get anywhere. Parties of four are given two of these guns, while the poor souls with less party members get one.

Gisela’s gale-force winds will knock you around and make it seem like the towers are close to toppling over. However, as you make your way up you’ll see that the towers are actually far from abandoned.

MONSTER ♟ Ocypete
Weak against
Lightning
Strong against
Wind
Immune to
None
Regarded as abominations of the avian world, ocypetes are BIRDS the size of horses, which would be incredibly advantageous if they had wings.

The offspring of a human and a harpy, ocypetes have HUMAN ARMS that they use to scale surfaces and strong TALONS that can crush rock. They don’t fly, but they do RIDE THE WIND with the use of their long tail feathers, which possess magical wind properties and are nearly twice as long as they are tall. They would look almost elegant if they didn’t have a tendency to flap their arms while gliding.

Legend has it that when the phoenix left the towers, the ocypetes were accidentally left behind because dragons plucked their wing feathers, making them look kind of funny. Now with a few millennia’s worth of abandonment issues on their semi-feathered shoulders, they’ll seek to prevent Heroes from ascending the towers by any means necessary with an odd variation of Airy MARTIAL ARTS.

Their TAILFEATHERS may be acquired as loot.

What will Heroes encounter once they finally make it inside? More broken staircases, more monsters, even stronger winds blowing in from cracks in the walls and the foot of the tower (which is open to the air), and no floor whatsoever. Gisela’s Towers are hollow! The only footing to be found is on small ledges: some similar to those outside the tower, some that look more artificial; and intact sections of the stairs winding around the walls. You’ll need magic or some ingenuity to stay on your toes—literally! If you lose your grip or footing, it’s a several thousand foot drop back to Gresser. The quickest way down… and the deadliest.


TWO
The treacherous and exhausting climb brings you to a more sturdy area that looks a little less like a wrecking ball just passed through and more like some kind of hive. Blocking your way are dozens of sturdy-looking nests suspended like particularly ugly balls of twine from the walls. These are home to the insectoid Aellos. Tearing the nests apart for loot is only a good idea if you want angry swarms after you.

MONSTER ♟ Aello
Weak against
Fire, Lightning
Strong against
None
Immune to
Wind
Aellos resemble large eagles more than the DRAGONFLIES they’re supposed to be. Mature Aellos can fly, but the flightless and fuzzier larvae are just as formidable.

They can HYPNOTIZE with their dozen kaleidoscope-like eyes, rendering targets IMMOBILE but still aware of their surroundings. In order to free them, a fellow Hero must gaze deeply into their eyes for at least 15 seconds.

These monsters are also able to SPIT a gelatin-like substance that will stick Heroes to any and every surface and also each other. FIRE will reduce its stickiness. The larvae use hit-and-run tactics: they hunker down in their nests, peek over the edge and launch gobs of spit. The flying aello like to drop their SPIT BOMBS from above and occasionally also release a POWDER that ruins visibility and makes you sneeze.

Feeling adventurous? Why don’t you give the spit a lick? It’s actually totally EDIBLE, tastes like jello, and is filled with mana. Just be sure to heat it up so you don’t get your mouth stuck shut.

Their GELATIN SPIT and INSECT PARTS may be acquired as loot.

The staircases at this altitude are in better shape than the ones you have—or haven’t—been using. That doesn’t mean they’re any less dangerous. Not only do the Aellos chase you down here; traps are hidden in the steps as well. Some may act like quicksand, trapping an unwary Hero halfway into the stone. Others are enchanted with wind spells that can toss you up in the air, the long way back down to the ground, or blow your skirt upward. There might even be some that provoke the pesky bugs even more!

This floor has flowers and trees creeping their way in from the outside and covering every inch of the place, including treacherous weaknesses in the path. Behind these overgrown plants is a mural depicting a sensual dance between a dragon and a harpy. In order to advance, at least two Heroes will have to mimic the dance painted on the walls to open the door.


THREE
A barrier prevents you from progressing any further. Magic, physical attacks or sheer willpower will do nothing. To dissolve it, you must create a concoction from the random ingredients available on the table and splash it on the barrier. There is no set recipe, so trial and error and a little creativity will be your friends! Along with your trusty party Bishop, of course. (You did bring one, didn’t you?) Those not well-versed in alchemy may end up with potions that explode upon completion, splashing party members standing too close with a variety of strange side effects ranging from mild body horror to a bad case of halitosis. The unfortunate effects seem to differ from Hero to Hero, and they last for a few minutes to a couple of hours.

Once your party crosses the barrier, you will find yourselves outside. The skies are darkening, but you’re still able to discern another tower wrapped in the clouds. A bridge once connected the two structures, but most of it is missing. Use those grappling hooks!

Upon entering the second tower, a marble floor at odds with everything from the last tower will greet you. Lift your head and you’ll find that the rest of the tower is also hollow all the way up; those heights allow room for fountains and waterfalls. It’s a suitable area to replenish mana and rest. Parched throats can be quenched with the sparkling water all around you, but approach any waterfalls and they will start moving in a very unwaterlike way.

MONSTER ♟ Celaeno
Weak against
Lightning
Strong against
Fire, Earth
Immune to
Water
Possessed by pride and cursed by the phoenix’s wrath, these dragons are nothing like the ones you encountered before.

Celaeno resemble huge snakes made of water and possess ENCHANTED SCALES that float through their bodies and render them extremely RESISTANT to both magical and physical attacks. You will have to find WEAK POINTS in their protective aura. Hopefully you have a Knight or Bishop on your team to find those weaknesses as soon as possible! Each dragon’s weak points differ. Fortunately, all Celaenos go down easily once you find that soft spot.

They use their long, slender tails like WATER WHIPS to knock down or douse their targets; the force of a tail may equal that of a fire hose at full blast! The only time it sheds its armor is to shapeshift into a WATER PRISON that can trap one or more enemies. Try not to attack it while a Hero is trapped inside; it will hurt your friend as well! Use STATUS EFFECTS to confuse or distract them so the prison loses shape.

Their ENCHANTED SCALES, SMALL GEMS, and DRAGON WATER may be acquired as loot.

Without any stairs in sight, the way up lies in those dragons. After their defeat, their magical scales can be put together to form a boat that can ride the waterfalls upwards to the top floors.


FOUR
The skies continue to change once you reach the top. Black clouds begin to close in, stray bits of land that have broken off from the main island hover nearby, and a sudden torrent of powerful mana may disorient your party. A storm is approaching.

Just as the first chunk of hail falls from the sky, a mighty roar reverberates through the darkness. Something very large lands on the walls of the tower and causes a tremor that whittles chunks from the tower and actually rolls the clouds back; is that the toll of thunder, or just more roaring?

Finally, an impressive three-headed dragon emerges from below. Once it has perched itself on the tower, one head speaks in a rumbling growl.

BOSS ♟ Tianya the Thrice-Scorned
Weak against
Lightning
Strong against
None
Immune to
Wind, Fire
“Did that phoenix send you?! Tell her she cannot return! Not even over my dead body!”

Unsurprisingly, Tianya ─the dragon once wed to the phoenix─ is more than just a legend. He lowers his heads and another loud, guttural cry fills the skies. For now, he remains STATIONARY at the top of the tower. All three heads attempt to SWALLOW a Hero whole if they get too close. Should you go on the offensive, you may be able to chop off at least one head before he’s pissed off enough to move. The fallen head writhes in agony as it moans:

“It hurts… it burns…”

At this point, Tianya takes flight. The strong GUSTS from those wings can launch a Hero right off the tower. Use your grappling hook(s) to play floating island hopscotch: evade devastating dive attacks and run from the MANA BEAMS shot from his mouths.

“You’ll never understand! I never wanted her!”

As you travel from island to island trying to get close enough to deal some real damage, Tianya hides in the CLOUDS to launch ambush attacks. Eventually, a PHOENIX descends from the heavens in a burst of fiery light. However, it’s not the phoenix of legend; it’s actually one of Tianya’s spells, and it will burn away most of your mana if any of its flames make contact. MANA EXCHANGE may be the only way to continue this battle...

Once Tianya is down to one head, he will immediately rise higher into the sky.


“My last words are for her and her alone.”

After Tianya is defeated, the storm clears; Enprise’s twin suns shine once more. That precious DUNGEON CORE floats down, blanketed by a SINGLE LARGE FEATHER, golden and shining in the light.

“It’s warm… She was always warm…”

A SCORNED DRAGON HEART and a MYSTICAL PHOENIX FEATHER may be acquired as loot.

As soon as both core and feather touch the tower, an ominous rumbling and shaking begins. The Gisela Towers are falling apart and it’s now a race to escape before you’re buried under the rubble.

And don’t forget the grappling hook(s); Lei wants them back.


FIVE
All that’s left of the Gisela Towers is rubble. The dungeon has been conquered, the island reclaimed, and the ruins of the old regime can now become the foundations for something new: the site of the harpies’ homecoming after hundreds of years.

LOCATION ♟ Gisela

An ancient sky island that has existed since time immemorial. What enables Gisela to RIDE THE CLOUDS may be an even greater mystery than the mechanisms powering the Airy. The island appears most frequently above Gresser, though its extraordinary altitude makes it DIFFICULT TO LOCATE.

The landscape of Gisela is overgrown with JEWEL-GREEN FORESTS, crisscrossed with gorges and dotted with networks of small caverns. But its crowning glory is the THIN GLEAMING WATERFALLS that flow from its edges and into the sky beyond. The water is embraced by RAINBOWS and condenses into CLOUDS when Gisela is high enough, lending to its unusual weather patterns.

Although the island initially seems largely uninhabited apart from the Gisela Towers, there is a SEALED OFF AREA that, when viewed from the air, looks suspiciously like LUSH, TILLED FIELDS. Should you ask Lei about this, he will only give you an unusually stern warning against disturbing it. Looks like you’ve solved the mystery behind the pai tiles.

Now that the menacing Towers have been demolished, a variety of animal life — usually airborne — will begin to appear on the island. Some of them you’ve never seen before! The fall of the Towers also uncovered the existence of HOT SPRINGS below; newspapers speculate wildly about the source, but most agree that it must have something to do with the renewed vows between phoenix and dragon.

The few structures already in place on the island have been speedily converted into BAZAARS manned by Airy harpies. Most specialize in legal alchemical gimmicks, but there’s always another side to these things. Everyone’s here to soak in the breeze, and by that we do mean everyone.

In response to the tourism boom, NEW AEROPORTS have also opened in both Gisela and Gresser to provide reliable transportation between the two locations.
accordance: all by <user name="feonixe"> (Default)

Re: OOC DUNGEON QUESTIONS

[personal profile] accordance 2016-05-20 08:01 am (UTC)(link)
If a Hero is in a water prison and tries to cast electricity at the inside of the prison, will it cause any damage to the celaeno?
accordance: all by <user name="feonixe"> (Default)

[personal profile] accordance 2016-05-20 01:09 pm (UTC)(link)
Thank you!

Also, what will a Knight's mana sucking or ripping ability have on tianya's beams or phoenix spell?
oneirism: (Default)

TEAM "/HIGHPITCHED SCREAMING" (Lapis, Hinata, Slaine)

[personal profile] oneirism 2016-05-20 01:17 pm (UTC)(link)
[This team is a mess]
oneirism: (You are only getting stranger)

ENTERING THE DUNGEON

[personal profile] oneirism 2016-05-20 01:24 pm (UTC)(link)
[While the grappling hooks would be invaluable here, Lapis had already made it clear before they even got here that she won't be using them - her weapon would allow her to make her way in. And at least they were able to get some time to talk to the newest person among them, Hinata, before being thrown into this. He seemed level-headed enough. Which this team is gonna need, really.

It's easy enough for Lapis to leap from one ledge to another, her weapon giving her legs the increased strength to do so. But she does need to keep an eye on her other team members, stopping on a small ledge as she glances back at them.]


... You guys doing okay?
oneirism: (I've got nothing clever around you)

MID-DUNGEON

[personal profile] oneirism 2016-05-20 01:30 pm (UTC)(link)
[So after... all that, they're now further into the dungeon! Woohoo!

Except now they're unable to go any further, the door refusing to budge no matter how hard Lapis kicks at it, huffing softly when it shows no sign of moving at all. The only clue seems to be this mural nearby.

Except the mural shows a dance, and while Lapis would be all over that, she's not sure if she... wants to do that kind of dance? Maybe they don't even have to dance in the first place, but since that's what the mural shows...]


... Guess you've gotta do what the mural shows, guys. [Ah yes, did she forget to mention that she's not doing this? Because she's not doing this.]
oneirism: (What you're capable of isn't always good)

BOSS FIGHT!!

[personal profile] oneirism 2016-05-20 01:38 pm (UTC)(link)
[Of course it would be a freaking three-headed dragon, of course it would be. The thought of fighting this thing, while high above the ground isn't exactly an idea that she approves of, but they've got no choice. They're managed not to fall so far, so hopefully that keeps up.

Lapis is still a bit dizzy from that sudden torrent of mana, her head spinning as she tries to focus on the dragon now growling at them once more. At least it's staying put for now, but who knows how long that will last.

Especially since the heads keep trying to eat them! At least Lapis is able to kick away any heads that get a bit too close for comfort, once she's able to regain her bearings.]
troyhard: (008)

[personal profile] troyhard 2016-05-20 02:05 pm (UTC)(link)
[ Seeing as how their team was only given one grappling hook, it actually made things easier when Lapis chose not to use it. Sharing between two people is a lot less of a hassle compared to sharing between three. Since neither Slaine nor Hinata can go airborne... this tool will be their life line. ]

Well... One of us has to shoot, and the other needs to hold on tightly.

[ Who's going to have the honor of taking that responsibility?!

More importantly, which of them is better at aiming? ]
troyhard: 黒峰 pixiv ID; 607975 (on this song a little)

[personal profile] troyhard 2016-05-20 02:11 pm (UTC)(link)
.... Huh?

[ Wait a second!! Don't they get to have a say in it, too?! Slaine frantically stares at the mural, then at Hinata, then at Lapis, then it's back to the mural once more. ]

I... I don't really dance. [ At least not in the way that's depicted. If this was some sort of classical ballroom sort of thing, sure!! He's practiced this all on his own tons of times!! (That sounds really depressing, but he wanted to dance with his princess!!)

He marches up to one of the images and points at it. ]


For one thing, my legs don't kick that high! [ He looks towards Hinata and then gestures towards it some more. ] Can yours?!
troyhard: (W7WbV1p)

[personal profile] troyhard 2016-05-20 02:59 pm (UTC)(link)
T-try and stay focused everyone!

[ Surprisingly enough, Slaine is quick to recover from the earlier shock. He had muttered a short spell to quickly get rid of his dizziness. But in a louder voice, he chants the same spell again, drawing a magic symbol into the air with his mana. He casts the recovery spell on both Lapis and Hinata to get them back into gear.

The recovery spell is followed up with another spell to improve everyone's agility. It takes a little longer to cast, but the effect will play in the nick of time. The boost that he's granted them will make dodging those pesky heads a bit easier. ]
probending: (♒ completely focused)

TEAM 'FUCK THE PATRIARCHY' (Korra, Ema, Natasha)

[personal profile] probending 2016-05-20 07:04 pm (UTC)(link)
[At least two of them are legal enough to drink.]
probending: (♒ filled with such hatred)

THE TOWERS

[personal profile] probending 2016-05-20 07:06 pm (UTC)(link)
[They have one hook and three people, and somehow, those towers don't look like they have great upkeep. Stairs are probably out of the question.]

... Sooooo... before we begin, is anyone afraid of heights?
probending: (♒ it's enough)

MALCOLM IN THE MIDDLE

[personal profile] probending 2016-05-20 07:10 pm (UTC)(link)
[There's a barrier. Clearly the best way to deal with this is to punch it really hard.

... Korra is not getting anywhere, but she's kinda not stopping. Someone care to look at the table?]
Edited 2016-05-20 19:10 (UTC)
ahogay: (pic#6181914)

[personal profile] ahogay 2016-05-20 07:10 pm (UTC)(link)
[Geez, Hinata can already tell that this is going to be one hell of a day. He didn't expect raiding a dungeon to be easy, but the fact that they have to use a grappling hook just to get in...

He stares up at the ledge for a moment, then turns his head towards Slaine to give him a good once-over.]


I'll shoot. I can probably handle your weight better than you can handle mine.

[Hinata is bigger than him, after all... and he isn't too terrible at aiming... hopefully.]
ahogay: (pic#8384208)

[personal profile] ahogay 2016-05-20 07:41 pm (UTC)(link)
What?!

[Hinata's initial reaction occurs at the same time as Slaine's, gaping at Lapis in wide-eyed bewilderment before looking back at the mural. She expects him to do that? And with a guy? This is the worst dungeon ever.]

No way! And I can't even remember the last time I've danced!

[In fact, he doesn't think he's ever danced outside of gym class and those easy folk dances they had to do in elementary school. Hinata turns towards Lapis again to put the heat on her.]

Why can't you do it? You've been jumping around and kicking monsters this whole time, so I'm sure you'd be able to pull this off!
ahogay: (pic#6370193)

[personal profile] ahogay 2016-05-20 08:49 pm (UTC)(link)
Ugh...

[Hinata is hit pretty hard by the dizziness, but he manages to remain standing on the platform through sheer determination. As an inexperienced Pawn, his actual battling skills may still be pretty subpar, but his will to survive is a force to be reckoned with. (Plus if he fell off and died here, Slaine would be Fucked since Hinata is the one with the grappling hook.)

Soon enough the dizziness dissipates thanks to their King's spell, and he wastes no time in going on the offensive, swinging his sword away with all his might to fire mana shockwaves towards the heads and directly hacking at any that insist on trying to eat him. Although his attacks are definitely cutting up Tianya's necks, it'll still take some more oomph to make one of the heads come off...]

TEAM BLONDIE (Gilgamesh, Adrasteius, Saber)

[personal profile] babbylon 2016-05-20 09:07 pm (UTC)(link)
[That's a long, long way up, and a long, long way to fall, Gilgamesh notes, glancing upon the full length of the towers.

But heights don't bother Gilgamesh; he may have been known as a King and a tyrant first and foremost, but once upon a forever ago he was the grandest of adventurers, and he hasn't forgotten those roots. Has come to remember them more and more, actually, forced into these ridiculous scenarios for the supposed good for the realm.

Gilgamesh holds the party's sole grappling hook in hand, judging the distance they need to cover and what might serve as a decent foothold.]


I will manage this device. It seems I must bear both of you at once, for us to make any progress. Ferrying one at a time will take far too long.

[Thankfully, his fellow party members were on the smaller, slenderer side, so in theory, it could be done... in theory. Gilgamesh's gaze falls upon Saber next.]

Saber. You are a mere Pawn, but by far the most skilled in melee combat of us all. We will be relying on you to provide cover for our magic. Understood?
oneirism: (Default)

[personal profile] oneirism 2016-05-20 09:14 pm (UTC)(link)
[Lapis stays perfectly balanced on the ledge as she listens, apparently uncaring that they're thousands of feet in the air and a wobble would probably send her toppling over.

So she's perfectly calm as she peeks over at them, nodding in agreement with Hinata.]


... I'll help secure the hook too, so don't worry. [So nobody should be falling to their deaths today! ... Hopefully.]
oneirism: (I know you mean well)

[personal profile] oneirism 2016-05-20 09:20 pm (UTC)(link)
[Why are they arguing, clearly her idea is great!! Okay no, she was expecting this, because there's no way anybody would be happy in this situation...]

... Your leg can if you believe enough. Or try to force it. [That's not good advice, Lapis!!

And really, it would make logical sense for her to do it. But she... can't okay!! Even someone like her can get embarrassed.]


I know, but I... I just can't dance like that. Especially with someone else. [The faint redness appearing on her face is clearly from the high altitude! Clearly...]
armorial: (pic#5238723)

[personal profile] armorial 2016-05-20 09:41 pm (UTC)(link)
[ She's quiet, only making sure she has everyone on her person--her grail and this newly gifted sword securely stowed. She has yet found the owner, but for now it'll be of use to this party. Though it's... not of a form she's familiar with, she will make do.

Looking up, she's not intimidated by the heights as much as the fact they only have one grappling hook. Even she can conclude the same strategy as Gilgamesh, even if she doesn't essentially like him touching her. Any kind of touching.
]

... Understood. [ Curt and obedient, there's nothing she can refute. Instead, she reminisces the ease of being able to run up buildings. She takes some time to survey, looking for a favorable side to make use of their sole grappling hook.

To be honest, one man carrying two (even if they'er small) is extremely dangerous. But it's okay, she thinks it'll work out.
]
oneirism: (Break no promises)

[personal profile] oneirism 2016-05-20 09:41 pm (UTC)(link)
[Lapis gives a shake of her head to shake off the dizziness, taking a deep breath once the recovery spell washes over her. She doesn't feel as 100% as she would like, the mana usage starting to wear on her, but her stubbornness is more than enough to keep her going. Plus being a Queen means she at least has enough mana for now, even if it's bound to run low eventually.

But she needs to focus on the main task at hand - making the dragon a bit less annoying by cutting off it's heads. The agility boost is a great help, and combined with the speed her weapons grant her, it gives her enough momentum to make her kicks a bit more effective. Plus it makes dodging easier. But kicking isn't gonna help with cutting a head off, at least not now.

It does mean stepping back to take a moment to cast, something she isn't keen to do since the dragon is mainly going for Slaine and she doesn't want to leave Hinata alone on the offensive for even a second. But...]


... Slaine, try to get somewhere the dragon can't easily reach. And Hinata, fire another one of those shockwaves.

[Luckily, along with illusions, her other specialty is psionics. Taking a moment to cast, her chant a soft song sung under her breath, waiting for Hinata to send another shockwave before she fully casts her spell. Using her magic to give the shockwave the extra oomph it needs, adding more force and mana to eat so it cuts harder and deeper into the dragon.]
hymnals: where we look for the future (this is the time this is the place)

[personal profile] hymnals 2016-05-20 09:49 pm (UTC)(link)
[ For his part, Adrasteius just really, really, really wishes he were back on Azeroth. He sorely misses his old powers of levitation as he stares up--and then down--the great heights before them.

He makes an irritated noise in his throat, but there's no help for it. Going across together was the most efficient solution, and Gilgamesh would have to bear the weight. Fortunately, Adra can help, at least a little.

He draws a cross in the air, and it shimmers brightly with golden light. ]


The Light is your fortitude. The Light is your strength. May it bear you through all your endeavors.

[ Their bodies glow with the blessing; the spell enhancing both their collective stamina and energizing the muscles in their limbs. ]

All right. Ready as we'll ever be.
sediments: (bolin and the struggle of life!)

TEAM UKE (BOLIN, KIJA, SAKURA)

[personal profile] sediments 2016-05-20 10:19 pm (UTC)(link)
[ caps and britt have stolen my dignity ]
twosidedsword: (So Very Loved)

Team Three Jokesters and a Baby (Shin-Ah, Kavi, Wukong, Shunsui)

[personal profile] twosidedsword 2016-05-20 10:52 pm (UTC)(link)
[At least they have good fighters...]

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