BOARDMASTER (
boardmaster) wrote in
pawnstorm2016-05-08 12:00 pm
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Entry tags:
- !intro,
- !job,
- aigis (persona),
- aisha clanclan (outlaw star),
- akito/agito wanijima (air gear),
- allelujah haptism (mobile suit gundam 00,
- allen walker (d.grayman),
- anakin skywalker (star wars),
- arjuna (fate/),
- artoria pendragon (fate/),
- bolin (legend of korra),
- chloe (lacrimosa),
- cirno (touhou project),
- gaius (fire emblem: awakening),
- gilgamesh (fate/),
- hajime hinata (dangan ronpa 2),
- haruna (kantai collection),
- henry jekyll (fate/),
- ichigo hitofuri (touken ranbu),
- illidan stormrage (warcraft),
- irisviel von einzbern (fate/),
- jolyne kujo (jjba),
- juzumaru tsunetsugu (touken ranbu),
- kaede (elfen lied),
- kasen kanesada (touken ranbu),
- kojirou sasaki (fate/),
- lapis fathalla (original character),
- lola pacini (degrassi),
- luna (zero escape),
- makoto sako (devil survivor 2),
- minato arisato (persona),
- namazuo toushirou (touken ranbu),
- naruto uzumaki (naruto),
- natasha romanova (avengers academy),
- nobunaga oda (fate/),
- nora (nora),
- one (drakengard 3),
- patricia watson (skullgirls),
- sakura (fire emblem: fates),
- sakura haruno (naruto),
- sasuke uchiha (naruto),
- scathach (fate/),
- setsuna f. seiei (mobile suit gundam 00),
- shin-ah (akatsuki no yona),
- shinn asuka (mobile suit gundam seed),
- sion astal (lolheroes),
- souji seta (persona),
- vietnam (axis powers hetalia),
- wukong (league of legends),
- xander (fire emblem: fates),
- yukari takeba (persona)
intro ♚ may



We’ve all had those dreams: you wake up on a table, to blurry, ominous images and the certainty that you are absolutely buck-naked in a room full of strangers. This is not quite it.
Instead, you come awake to the sun on your face. The soft burble of water nearby. The hustle and bustle of a busy street and the faint, fortifying smell of bread. You open your eyes and there’s no one there at your bedside, but there is what appears to be the end of the world happening just beyond your window.
There’s a crack in the world across the sky, the “sun” is the totally unnatural light spilling from that crack straight into your eyes, and someone’s left a neatly pressed and folded uniform at the foot of the bed that isn’t yours. Somewhere in the room, there’s a strange clatter like beads, the click of claws on the floor.
Something’s in here with you.
Also, you are naked.
WARNING: Contains death and related graphic descriptions.
Instead, you come awake to the sun on your face. The soft burble of water nearby. The hustle and bustle of a busy street and the faint, fortifying smell of bread. You open your eyes and there’s no one there at your bedside, but there is what appears to be the end of the world happening just beyond your window.
There’s a crack in the world across the sky, the “sun” is the totally unnatural light spilling from that crack straight into your eyes, and someone’s left a neatly pressed and folded uniform at the foot of the bed that isn’t yours. Somewhere in the room, there’s a strange clatter like beads, the click of claws on the floor.
Something’s in here with you.
Also, you are naked.
ONE ♟ P.S. I Love You
It's a perfectly ordinary morning in Caissa. Enprise’s two suns peer over the horizon and smack into your face through the large bay window. At half past six in the morning, the floor nanny’s built-in alarm goes off and plays Prime Minister Teddy’s hit song Love Me Like Your Doughnuts. Once everyone in their rooms is up and awake, this mechanical pigeon announces that letters and small packages have been delivered to every Hero’s personal box in the mailroom. Yes, even you, Naked Newcomer! These letters are from the Heroes’ many fans all over Blanc. No matter who you are, there are small tokens of appreciation attached to the letters: these may include candies shaped like stars, chocolates with a surprise gooey center, or even a can of rainbow beans for those not fond of sweets.
Letters for veteran Heroes are full of praise and gratitude for the success of the naval battle at Graupera. New Heroes receive mail that express support towards their future endeavors as the Blanc military’s most formidable task force. That’s not all the letters contain, however; the citizens also plead for our Heroes’ help with new problems that have arisen in the fields surrounding Caissa. However, the details the letters provide are scant and vague. The fans seem more concerned with recent damage caused by some unknown entity. There is a 15-page narrative of how a man built this beautiful house for his lovely, sweet wife who did nothing wrong, but nothing about why the house is in shambles now. A market on the outskirts of Caissa lost 30,000 colle’s worth of food, but the writer neglects to explain what happened to the food. All you know is that this person stayed up all week taking inventory and now it has gone to waste.
Sharing letters with each other might give you a clue on where to start your investigations and figure out which areas were hit the hardest. Or you can talk about how cute your adoring fans are. One way or another, you’ll have to get tongues wagging to make any progress. Unfortunately, Blanc isn’t going to save itself and from the sound of it, this problem is bigger than expected...
Letters for veteran Heroes are full of praise and gratitude for the success of the naval battle at Graupera. New Heroes receive mail that express support towards their future endeavors as the Blanc military’s most formidable task force. That’s not all the letters contain, however; the citizens also plead for our Heroes’ help with new problems that have arisen in the fields surrounding Caissa. However, the details the letters provide are scant and vague. The fans seem more concerned with recent damage caused by some unknown entity. There is a 15-page narrative of how a man built this beautiful house for his lovely, sweet wife who did nothing wrong, but nothing about why the house is in shambles now. A market on the outskirts of Caissa lost 30,000 colle’s worth of food, but the writer neglects to explain what happened to the food. All you know is that this person stayed up all week taking inventory and now it has gone to waste.
Sharing letters with each other might give you a clue on where to start your investigations and figure out which areas were hit the hardest. Or you can talk about how cute your adoring fans are. One way or another, you’ll have to get tongues wagging to make any progress. Unfortunately, Blanc isn’t going to save itself and from the sound of it, this problem is bigger than expected...
TWO ♟ Distant Howling
After pooling information, the new objective is clear: to investigate the damages. The vast, vibrant fields around Caissa seem a good place to start. They are mostly empty, but here or there you will see some people from nearby smaller villages and farms. The villagers will admit to having seen threatening shadows move over the fields and having heard harsh, high-pitched howling. They are willing to point Heroes toward possible shadow sightings, but are otherwise reluctant to act as guides. They are simple townsfolk who wish to return to their quiet lifestyle.
You may come up with small settlements (e.g. villages, farms, inns, taverns, etc.) as they are considered minor locations.
Heroes will soon discover that some of the smaller villages have been burned down entirely. The smell of ash and charred wood is thick in the air, though some buildings are also smashed as as though by something large and heavy. Nearby trees which haven’t been uprooted or knocked over are scorched and their blackened branches crackle ominously in the breeze. There are large marks dug deep into the ground and—is that a cow? Heroes will find tagged fruit cows scattered everywhere, scared, confused and mooing sadly next to their dead fruit cow friends. Fruit cows are usually found in Gresser, how strange...
A couple of days’ worth of exploration may help you realize that whatever is terrorizing Blanc doesn’t only devour hapless animals. While trying to navigate the numerous backcountry roads and farmlands, Heroes may stumble upon some gruesome clues: a charred limb—or what’s left of it; teeth, half-eaten ribcages, melted jewelry, and other smaller bits; the less fortunate may actually trip over a corpse staring unseeingly into the sky. It has been gutted, half-roasted, and seems to have lain in the sun for some time; and if someone is brave enough to roll the body onto its stomach, they may discover claw marks on its back. The victim must have tried to flee from something.
The amount of damage grows the more our Heroes travel south. What could be awaiting them?
You may come up with small settlements (e.g. villages, farms, inns, taverns, etc.) as they are considered minor locations.
Heroes will soon discover that some of the smaller villages have been burned down entirely. The smell of ash and charred wood is thick in the air, though some buildings are also smashed as as though by something large and heavy. Nearby trees which haven’t been uprooted or knocked over are scorched and their blackened branches crackle ominously in the breeze. There are large marks dug deep into the ground and—is that a cow? Heroes will find tagged fruit cows scattered everywhere, scared, confused and mooing sadly next to their dead fruit cow friends. Fruit cows are usually found in Gresser, how strange...
A couple of days’ worth of exploration may help you realize that whatever is terrorizing Blanc doesn’t only devour hapless animals. While trying to navigate the numerous backcountry roads and farmlands, Heroes may stumble upon some gruesome clues: a charred limb—or what’s left of it; teeth, half-eaten ribcages, melted jewelry, and other smaller bits; the less fortunate may actually trip over a corpse staring unseeingly into the sky. It has been gutted, half-roasted, and seems to have lain in the sun for some time; and if someone is brave enough to roll the body onto its stomach, they may discover claw marks on its back. The victim must have tried to flee from something.
The amount of damage grows the more our Heroes travel south. What could be awaiting them?
THREE ♟ Breath of Fire
Let’s put the clues together. Fire? Check. Claw marks? Check. Large shadows seemingly from something flying overhead? Check and check. Congratulations, Blanc, you are suffering from a dragon plague.
It will take several days for the Heroes to locate the source of the rumors. The dragons seem to have taken up residence in the hilly area near Caissa, where the slopes grow steeper and then drop suddenly off into cliffs. The beasts are quite willing to greet guests warmly: there’s nothing like a burst of dragonfire and a deafening screech to brighten your day.
The only warning you’ll get before they launch themselves into the air and at Heroes is the sound of trees bursting beneath their claws. Beware: a single swipe can cause some serious damage and their fire breath, fast, frequent and garnished with the occasional, boiling hot drop of saliva, is nothing you want to stick around for. The dragons cannot be reasoned with, nor can they be tamed. A queen’s Charm magic WILL NOT work. Should someone try and reach out with their senses to see if the dragons are somehow hurting, they will only feel something alien and terrible.
Heroes aren't the only ones suffering under the dragons’ claws, unfortunately. Scattered around the area are a few small and isolated farms, and the animals and the farmers are easy prey and unlikely to flee in time. Heroes will want to intervene before the dragons can devour and destroy. If they are too late, they will need to provide support. Put out fires, heal the injured, catch panicked cows before they become pot roast! The dragons might be coming around for another attack, so it would be a good time to test barriers and other damage control skills.
To make matters worse, Blanc’s weather has decided that now is the perfect time for a hailstorm. It’s barely anything at first, beginning with small kernels the size of corn here and there to wet the grass and ruin your footing. Then it becomes much larger and greater in number. Dragons are not exempt from this hailhole: large enough pieces may rip holes in their wings! Heroes may want to use this to their advantage; additionally, casting ice and wind spells will suddenly become a lot easier, and the dragons will struggle to navigate in the stormy weather, forcing them to land more often. Better get up on that dragon’s back!
In the end, survivors of the dragon horde let out one last, collective shriek before they turn southward. The battle has been won, but the war is just beginning: the dragons have only been chased away. Their nest seems to be elsewhere and that is a worrying prospect. Dragons aren’t native to Blanc, which can only mean one thing…
Meanwhile, a new job opening has appeared at Gresser. At least you finally know what to do with all those fruit cows.
It will take several days for the Heroes to locate the source of the rumors. The dragons seem to have taken up residence in the hilly area near Caissa, where the slopes grow steeper and then drop suddenly off into cliffs. The beasts are quite willing to greet guests warmly: there’s nothing like a burst of dragonfire and a deafening screech to brighten your day.
The only warning you’ll get before they launch themselves into the air and at Heroes is the sound of trees bursting beneath their claws. Beware: a single swipe can cause some serious damage and their fire breath, fast, frequent and garnished with the occasional, boiling hot drop of saliva, is nothing you want to stick around for. The dragons cannot be reasoned with, nor can they be tamed. A queen’s Charm magic WILL NOT work. Should someone try and reach out with their senses to see if the dragons are somehow hurting, they will only feel something alien and terrible.
Heroes aren't the only ones suffering under the dragons’ claws, unfortunately. Scattered around the area are a few small and isolated farms, and the animals and the farmers are easy prey and unlikely to flee in time. Heroes will want to intervene before the dragons can devour and destroy. If they are too late, they will need to provide support. Put out fires, heal the injured, catch panicked cows before they become pot roast! The dragons might be coming around for another attack, so it would be a good time to test barriers and other damage control skills.
To make matters worse, Blanc’s weather has decided that now is the perfect time for a hailstorm. It’s barely anything at first, beginning with small kernels the size of corn here and there to wet the grass and ruin your footing. Then it becomes much larger and greater in number. Dragons are not exempt from this hailhole: large enough pieces may rip holes in their wings! Heroes may want to use this to their advantage; additionally, casting ice and wind spells will suddenly become a lot easier, and the dragons will struggle to navigate in the stormy weather, forcing them to land more often. Better get up on that dragon’s back!
In the end, survivors of the dragon horde let out one last, collective shriek before they turn southward. The battle has been won, but the war is just beginning: the dragons have only been chased away. Their nest seems to be elsewhere and that is a worrying prospect. Dragons aren’t native to Blanc, which can only mean one thing…
Meanwhile, a new job opening has appeared at Gresser. At least you finally know what to do with all those fruit cows.
INFO ♟ Welcome!
Welcome to Crosscheck's May intro log! For any further questions, please see the FAQ or reach us at the Contact Us page. Have fun!
Also by request, here are some Player Endorsements that may be of interest!
Heaven's Feel: Looking for something else to do? In the mood for more light-hearted mingling? Check out Heaven’s Feel, Caissa’s first heroic matchmaking service! Opening week is going on now.
Training Notice: This training notice is located on the bulletin board. You might want to take a look.
Also by request, here are some Player Endorsements that may be of interest!
Heaven's Feel: Looking for something else to do? In the mood for more light-hearted mingling? Check out Heaven’s Feel, Caissa’s first heroic matchmaking service! Opening week is going on now.
Training Notice: This training notice is located on the bulletin board. You might want to take a look.
no subject
[ Her underhanded complaining is quickly interrupted by a dragon's claw narrowly missing tearing her outstretched arm clean off. The powerful burst of wind from the swipe is enough to bring the cyborg back into the action, weapon lifting as she tries to plan out her next move. But... well, that flailing and crashing dragon is complicating the approach itself.
As Peacock plans out her next move, the tail swoops in behind her and knocks her face-first into the ground, landing on top of her chainsaw, which, thankfully had jammed and shut off from the last cut. So, now there's three problems!
First: That tail needs to go. Peacock is assured that she needs to just cut that chunk of swinging danger off and save herself more trouble. Secondly, the blades might be off for now, but she still burned herself on the magically heated weapon, enough to enrage her further. Thirdly, she needs to start her weapon back up.
So, that leaves Peacock out of it for now as she sidesteps more swipes and pulls impatiently at her chainsaw, trying to roar the thing back to life with angry, impatient tugs at the string. ]
no subject
Not quite a smooth ride, but he can work with this. ]
Well then. Let's try something else.
[ He releases his Brace's hold on the dragon, and summons both the mana he absorbed from the dragon with his Holy Knight powers, and the mana he absorbed from the weather with his Stormy Knight flag. The fire he sends to his chain, turning the metal red hot. The ice, he sends to his sword, forming an edge of impossibly sharp ice.
The next step was an absolute flurry of action. The chain is shot forward again, before the dragon can use the opportunity to send him flying, a burning dart burrowing itself into the dragon's flesh. The dragon's reaction is completely as expected, and Kojirou is sent flying with a great heave of the beast's body.
A fall from that height onto hard ground would be painful even for a hero. But he has no intention of falling onto the ground. The chain's still attached to the dragon after all, and he reels himself right back in from way too high in the air, a sword that resembles an icicle edge leading the way.
If swinging with his full strength isn't enough to pierce the dragon's flesh, how about while at terminal velocity? That should leave a mark. ]
no subject
No, instead, she puts all her focus back into her weapon as it cranks back to life with a resounding cacophony, to which Peacock adds her own gleeful laugh at its activation. ]
Now yer speakin' my language!
[ Praising her weapon, the redhead takes advantage of the relative calm and, without admitting it, Kojirou's own threatening distraction, to charge right up to the hind end of this behemoth, stabbing her chainsaw into the underside of its tail's base.
The weapon protests and catches at every thick obstacle of flesh, but that doesn't deter the cyborg from her dedicated task, digging the weapon in until she could no farther, and with a violent tear, ripping it downward to expand the deep gash.
If it weren't for the more concerning attack on the head, the beast likely could have just dissuaded her with more thrashes and pounds of its limbs, but the two-pronged attack leaves her plenty of opportunity. She carries on with little interruption, aside from the copious amounts of blood pouring down on her from above.
Her laughter resounds from below the dragon as she jerks her chainsaw back to herself, stumbling away as the creature finally begins to flail in all directions from the attacks. The cyborg narrowly avoids a few kicks, not having to worry about much else since the poor thing's tail looks in no shape to begin smashing as it did earlier.
She looks more than proud of her butchering, finally turning her blood-coated face over to the swordsman, screaming above the multitude of roaring sounds. ]
Whad'dya think!? I betcha we got a prime cut down here!